Posts Tagged ‘maya’

Autodesk Maya 2012

16th October 2011 by RustyHill No Comments

New Features for 2012 For Maya 2012, Autodesk adds powerful new tools for prototyping and previsualization, extends Maya’s simulation capabilities, and improves integration with other programs.  New feature highlights include:  Enhanced Viewport 2.0; Node-based render passes; enhanced sequencer; substance smart textures; Craft Animation tools; enhanced graph editor; and single step interoperability with Mudbox 2012 .  [...]

Autodesk Mudbox 2012

17th September 2011 by RustyHill No Comments

Computer Animation Complete

11th May 2010 by RustyHill 1 Comment

Introduction to Animation Computer Animation Complete sets the stage with a well written introduction. In this section, the first chapter discusses some of the key events in the history of animation to introduce the principles of animation and film making. This chapter is written at a non-technical level and makes very interesting reading for anyone [...]

Autodesk Maya 2010: Supercharged 3D Animation

9th December 2009 by RustyHill No Comments

Autodesk Maya 2010 – Supercharged 3D Simulation Engine Memorable movies and animated video games include numerous scenes and special affects incorporating Maya Unlimited tools: Maya nParticles, Maya nCloth, Maya Fluid Effects, Maya Hair, and Maya Fur. With these powerful tools, Maya 2010 adds Maya MatchMover and Composite (Toxik) for a complete workflow producing futuristic digital [...]

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